Three games in one year I’ve finished now. And one of them I only started this year! (The three are Tomb Raider, Walking Dead and Portal 2, Portal 2 being the one I only started this year).
The last chapter and finale levels had a couple of curly puzzles in them. I admit to resorting to the INTERNET on a couple of occasions. But it was certainly a fun jaunt and some cool puzzles. I might go back and play the first one, but that would mean adding another game to the cupboard.
I highly recommend Portal 2 if you haven’t tried it. A great game to while away those server shutdowns and the like with some brain teasers.
But what’s next….
Looking into the Steam Library I see some Assassin’s Creed, Batman: Arkham City (not sure why I bought that, I have it on the PS3 as well) and Trine 2. Or otherwise there is WoW, Eve or Mechwarrior???
I’d become bogged down a bit in Portal. A couple of real puzzlers had me taking a long time to get just a little bit through the game. In the end I needed a little prompt from YouTube, which was disappointing.
However the trials are easy again. I seem to be getting close to the finish, I’m in Chapter 8: The Itch. I’m out of the old testing area and back into the original one. Here the crazy AI that I helped at the start (before he through me down the hole) is in charge. Testing me.
They’ve turned easy actually, even with the new twists created by the tractor beam type thing.
So I’ve been playing Portal 2 during the last few weeks at Canberra where I play on my iMac. When I go home to Sydney to see my family I don’t usually play anything as it takes away time from my family. I only get two nights at home and I don’t want to waste it.
However this past Saturday I found myself with the chores done and the kids engrossed in a video (and amazingly it wasn’t Frozen!) so I downloaded Portal onto the PC at home. I knew it was a cross platform purchase so I figured Icould muck about in it.
What I didn’t expect was to be able to continue from where I left off last week in Canberra on the Mac! Now that is cool. And a surprise because I had tried that with something else and it didn’t work that way (oh that’s right it was Borderlands 2).
Of course I only got through one room after spending an hour waiting for it to download, before the kids came wandering in having finished the movie
And here’s another cool thing. It’s a great clean non(ish) violent puzzle game. So we puzzled our way about in the next room without much success.
Hey this Portal 2 game is really cool [yes, we already know that you all think!]. Some really good puzzles – not enough to totally frustrate you, but enough to make you sit and think for a few minutes. Most seem to have only one solution so far.
Story so far seems to be that I got back to where the evil robot was, swapped the core with the robot that had been helping me only for it to get all mean (or defensive) and throw me down a tube.
This ended me up at what is obviously a sort of 1960s era first version of the laboratory that I was in.
And I’m guessing I’m in the first of 9 stages to get through this one. So a fair bit of puzzle to go.
I needed a break from Borderlands, so I nosed about in my Steam Library. I tried Left 4 Dead 2, but wasn’t what I was looking for.
Portal 2 – it was in my library, but I’d never tried it, though I remember hearing a lot about it at the time, it got a lot of great reviews.
Yeah, I think the folks at Valve are pretty funny. Borderlands 2 is theirs, as is Portal. They share similarities in humour.
I’m only a dozen or so rooms into the story, having just woken some other robot up (I seem to be human?) but its a real puzzle game – I feel a bit like when I played Tomb Raider (the original) or even Myst. It’s a real change from Borderlands.
Tomb Raider is progressing quite well. I adventured off to find some tools to fix a boat. This ended up on the wreck of our first boat, the Endurance.
One of the first bad guys I encountered was this large fellow, who appeared could only take damage at the head (hence his “red head” in TR’s Survival Mode view). With my terrible ability at aiming, I was finding myself very quickly overwhelmed and shortly dead. I was starting to look at it being a very frustrating roadblock.
Oh, how about….
A few well placed grenades and the area effect had him stumbling about with the finishing button flashing, so an axe to the head to put him down. That seems to be the easy way
Lost another friend in the ship. Having found most of them in the last few “stages” they’re quickly ending up dead. Or kidnapped again, again. So with the boat fixed, I’m off to rescue the Japanese girl again, and hopefully stop whatever has us all trapped on the island.
Just over 60% through the game according to the save game. The optional dungeons are the best “dungeon puzzles” so far in the game, but there is the odd “how do I open this” puzzle elsewhere as well. A bit less fighting and more puzzles.
Ohhh… and stealth. The old Tenchu game was a big favourite and there are parts of this one where a bit of stealth and the silent bow work very well. I spent a good few minutes stalking an area around a hunting lodge picking of enemies undetected, before I got a bit lazy and took a shot at one who alerted the few remaining. Still about 6 down without anyone noticing. Fun
Nah, haven’t un-un-subbed. Been enjoying Tomb Raider. I’ve made it into the castle, rescued my friends (at least for now I suppose) and managed to get myself out of the pit I ended up in. I’m really enjoying the game, though I still would like a little more “puzzling” out levers and jumps etc.
The bow continues to be a strong weapon, though now I’ve moved up from pistol, shotty and have just picked up a grenade launcher so watch out! I haven’t had to fight one of the giant samurai statues, but I’m sure I’ll have to eventually.
Finally set my controls up and find fighting achievable. I find the thumbsticks kind of awkward for aiming (in other games too) and so struggled in much of the fighting. But a sort of auto-aim setting, brings it back to almost the original Tomb Raider. The original, Lara tracked her enemies automatically. This one doesn’t track them, but it does auto aim at the enemy when you draw, then you have to track them yourself (or keep drawing).
So anyway, it means I’ve been able to push on through the game. And keen to finish that now. Then maybe I should work on Borderlands 2.
I want to get into playing MWO, but I need a PC for that. I’m not allowed one of those until I finish TR. That’s the rule.
I’ve been pretty busy, but not so much gaming. I have decided I really need to finish up ripping all the DVDs in my house into my iTunes library. Now that I have a NAS I have the space. I’m down to just about 6 or so TV series that need to be done. Mostly anime. Then I’ll double check through the stacks in case I’ve missed others.
The computer has also been busy with video footage. There’s a couple of new videos out on YouTube from me.
I did get Borderlands out the other day. Running a couple of missions for Lillith. I didn’t really want to head out on story missions as I knew I wouldn’t have time over the coming days to finish it.
I was getting about in the Bandit truck I picked up. It fires these saw blades which wreck vehicles, but are a little too inaccurate for animals and bandits, so I switched back to the original scout car.
I figure I’ll do a few side missions, level up a bit, maybe get some new guns etc. Then when I get some time, I can push forward on the story.
I killed the cargo droid and have rescued Roland. I found a spot where I could ping away at the droids critical spot. Weird thing is that the droid didn’t move throughout the entire fight. Also this time he stopped respawning others. That was probably the tipping poin tfor the victory, the lack of adds.
Now I’m back in Sanctuary about to chase up more work.