Friday evenings were looking like all player action for me. It was turning into two seperate games, but the second one, the DM had to quit as he couldn’t make the timings.
I volunteered to take over the slot and decided to run the Saltmarsh adventures. Seeing as we pretty much had a group set to play, I skipped one of the sessions so I could sort out the adventure and what I wanted to do etc then we kicked off.
The new group has a tabaxi rogue, a halfling barbarian, a tortle cleric, an aasimar warlock and a tiefling fighter. A good spread after it was initially going to be 3 fighters, a warlock and I think a ranger. I’m not one to dictate to a group of players, I’m happy to take it as it comes and the game will play as it does. However, a couple of the players took it upon themselves to change things and swapped to the cleric and rogue the group has now.
They arrived in Saltmarsh and I set them up to be hired to investigate the Haunted House, hooking them straight into the first adventure.
They’ve charged into the house, down into the cellar and are about to open a secret door they have discovered down there…
I’m looking forward to this new group. It’s about half of the other group and some new people.
And I still will be playing in the other Friday group (so alternate Fridays, one player, one DM). He wants to finish up this module and then start us in Strahd, which I would really like to play!