My main game seems to be going well. The party has been working steadily through the Redbrands Hideout, but so far have not met their leader GlassStaff. They have a new member too, finding a monk locked in the hideout. Check back in a few days and I’ll have added the write up as well.
The players really seem to be enjoying it, and I am too. Even for our odd time (8am on Sunday morning) their participation is high. I haven’t had any rumours or niggles about people leaving. That tells me that they are enjoying it, and my work as DM is going fine. Most of the support they’ve given me directly has been about their own characters (like the detail of Magic Missile, or Comprehend Languages) so they’re comfortable with the way the game is running.
The biggest drama from the session was that one character who until now, had never been hit, got hit. No biggie you say, but this is the paladin who leads the way into each room and spends each combat toe to toe with the enemy, who have not hit him at all. However, a pair of guards in the hideout managed to strike him several times. I almost made the rest of the party have one round of surprise in response.
The party has grown now, to 6. Large for the module, so I’ve upped the HP on their opponents generally. This makes the combat last, without skewing the encounter too much. Seemed to work so far.
The second party, currently Miss 12, with the odd appearance of Miss 9 has also arrived in Phandalin. Provided the same scenarios they’ve headed off in quite a different direction. This was quite interesting watching these two have quite different reactions and fixate on quite different things. Miss 9 immediately focused on getting paid and pushed to not look through the town, but head off to complete the first task they would get a reward for. Miss 12 was more interested in the Redbrands.
As they basically got up, got a task and bailed from the town I didn’t get a chance to skew them to investigate the Redbrands. They ended up in the wilderness chasing some Orcs.
The orc fight went well though I really had to modify it. With a small party and an encounter more aimed at level 3 characters, I took away several of the additional opponents. I didn’t want to Total Party Kill them in their first game. That would not set a good impression. Doesn’t mean it couldn’t go close though….
So I have two happy parties. I’m enjoying myself and getting a solid amount of DnD in. It gives them something to do when they’re off screen time too. So it’s only positive.