I’m partway through Episode 3 now, just got a train running.
I am starting to run into a few places where the dialog has seemed a little off. Some of the time its because they have to be a little generic. Lets say there are three conversation choices, but none change they story, they’re the information conversations where you chat to an NPC until you’ve drained his knowledge. So if there’s three choices then the finish has to fit, kinda, with however the player finishes.
But that’s a small point.
Another is that some of the conversations I really wouldn’t have said. Take this one between Carley and yourself (Lee). She been pretty smart and level headed throughout so far. And supportive of you…
Cheryl, while discussing whether Lee should reveal his background to the group:”Our group is small”
Lee: “You’re small”
Sorry, where did that come from? And how can that not be insulting? It’s like the pop song recently … “don’t take this the wrong way. girl you look better with the lights off”…. is there a right way to take that?
In a conversation you only get a choice about every fifth line, so sometimes you can be left thinking that isn’t really what I would have said if I was really in this conversation. Again, you’re hit by the limits of the rpg.
However these really are small niggles on a pretty polished game. Oh that’s the other thing I giggled at… so far I haven’t had any red herrings… (SPOILER ALERT). Clem is doing a pencil rubbing of a leaf to pass the time. Later, Lee has to figure out how to read the words written on a pad, when the page has been torn off.
See, everything is important, otherwise why include it.
Remember that next time you’re watching a mystery movie or reading a mystery book…..